normal mapping meaning in English
法向映射
正规映射
Examples
- This is necessary for normal mapping to work
这是法线贴图运作时所必须的。 - Normal maps handle different types of lights and surfaces well
法向量贴图可以很好的处理不同类型的光照及表面类型。 - You need to build detailed normal maps out of high - res characters , higher end content all the way around
你需要制作高棉模型般丰富细节的法线贴图,更加高端,满足各个角度旋转视图的观察。 - If a source poly is perpendicular to you , or pointing away from you , it won ' t be captured on the normal map
如果源多边形和你的目光垂直相交,或是指向远离你的方向,此时是无法捕捉到法线贴图的。 - Normal mapping is a great way of showing more detail on a 3d model by simulating the way surface detail responds to light
(法线贴图是一种显示三维模型更多细节的重要方法,它解算了模型表面因为灯光而产生的细节。